Showing posts with label childhood lessons. Show all posts
Showing posts with label childhood lessons. Show all posts

Tuesday, February 23, 2016

How the NCSCL Remembers Harper Lee

It is always a sad day when a significant children’s literature author passes, and this week was a sad one when we said good-bye to Nelle Harper Lee. Going under the penname of Harper Lee, she will always be remembered as an American author who wrote one of the most recognized titles in the United States and showed the world what living in the South was like.

Of course made famous by her Pulitzer–Prize-winning book To Kill A Mockingbird, Lee is  an influential author who taught us about racial inequality and injustice during our grade-school years—the book is still widely part of the American elementary education curriculum. Since its publication, the book has been translated in 40 languages and continues to sell in record numbers.


But what about this novel read by a young audience makes it so profound? One scholar Gregory Jay states: “The consensus interpretation of the novel, generally confirmed by how it has been taught in schools, focuses on the moral lesson of empathy as the cardinal virtue and urgent program of racial liberalism”—but that is not all. Jay states that not only is this novel a prevalent didactic tool of antiracist morality, but “Recently, this consensus has been interrupted by critical analyses of ‘sexual otherness’ in the novel and its many sly ways of subverting gender normativity.” He comments that perhaps there is more behind the stereotyped portal of blacks, and objectification of their subjectivity demonstrates another command of the white, heteronormative, dominant culture that comes from looking at the “destabilization of heterosexuality,” a close reading that looks beyond the more common anti-racist campaign.





Also, as seen in Graeme Dunphy’s article “Meena's Mockingbird: From Harper Lee to Meera Syal,” post-colonial reading of Lee’s works have allowed new books that deal with childhood experiences surrounding racism, such as Anita and Me, the opportunity to show a way of overcoming obstacles of oppression through its narrative. Dunphy connects the titles stating, “The world is seen through the eyes of a young girl as she is growing up, and the strength of both authors is the skill with which they parody their respective juvenile vernaculars” (643). Dunphy turns our attention, as readers, to the innocence and naivety presented within a youthful and inexperienced narrator’s perspective. This allows each book to present the reader with harsh sociological challenges that, through the eyes of a child, suggest the irony of how books can teach diversity and respect for all through such a perspective—a demonstration of childhood innocence as a segue into the harsh realities of society.


And while there are many interesting ways to look and talk about Lee’s historic and influential work, the fact remains that there is a sense of timelessness that one finds with To Kill A Mockingbird and the lessons on empathy that it attempts to promote. So maybe not all didactic texts are taking away from the childhood experience, because what Harper Lee’s work does is expose childhood innocence as a way of productively working through social issues and pushing for positive and open-minded outlooks into future generations.


Notes:
Dunphy, Graeme. "Meena's Mockingbird: From Harper Lee to Meera Syal." Neophilologus, 88.4 (2004): 637-659.
Gregory, Jay. “Queer Children and Representative Men: Harper Lee, Racial Liberalism, and the Dilemma of To Kill a Mockingbird”. American Literary History. 2015. 27: 487-522.


Friday, October 16, 2015

Steven Universe and "Soft Masculinity"

There’s nothing new about male superheroes being the pinnacle of masculinity. Superman, with his idealized wholesome masculine power with danger lurking just beneath the surface of his calm exterior and Batman, with his fearlessness and gritty strength as the revered “lone wolf,” are both iconic images of this trope. However, studies have shown that these muscled, thick-veined, often-snarling masculine icons are just that—male power fantasies. Thus suggesting that masculinity is still a socially constructed performance, like any other gender role, even if it is always at the peek of power.

Performative masculinity has a tension to it that performative femininity does not, in that the performance itself is seen as unmasculine. In other words, you cannot learn to be a “real man” — you either are or you are not. And that is the story that both popular media, from movies to first-person shooter games, and heteronormative societal structures pushes on its young male audience. More and more today, we see dangerous displays of this toxic sort of masculinity go unchecked.

I think masculinity can, and should, manifest in different, healthier ways: emotional strength, bravery, and above all, love.

With a lineup of Lego-brand shows filtering into people’s homes about male physical prowess, Steven Universe is another popular TV series that is a breath of fresh air. Protected by three, ageless, female-presenting alien warriors called the Crystal Gems (by the names of Garnet, Amethyst, and Pearl), Steven is a half-human, half-gem boy who inherited his gemstone from his late mother, and the Gems’ former leader, Rose Quartz. And what do the four (Steven included) Crystal Gems do? They protect the world from evil, of course.

Steven’s weapon is a shield — a bright pink, impenetrable shield with a rose emblem in the middle of it. Steven does not attack; he defends. Unlike other characters in movies, Steven does not thrust forward in battle with a phallic weapon. He inherited his powers to shield and ability to heal from his mother, but Rose also left him her sword, which he does not wield at all. Steven is adventurous and confident, which is typical of boy leads in shows, but he is also affectionate, selfless, very prone to crying, and just plain adorable on all counts. These characteristics and abilities are often distinctly feminine-coded as far as popular media tropes are concerned and therefore unfit for growing boys; they are seen as less powerful traits than traditional masculine ones like ambition. And what makes Steven Universe such a transgressive show is that not only are Steven’s traits not treated as weaknesses, they are also frequently the source of his greatest powers.



When asked about her decision to play with the dynamics of gendered television, the show’s creator Rebecca Sugar said it was an intentional one: “My goal with the show was to really tear down and play with the semiotics of gender in cartoons for children because I think that’s a really absurd idea that there would be something radically different about a show for little girls versus a show for little boys.”

Aside from the other Crystal Gems raising him, he also has a great father, Greg Universe, who is arguably just as responsible for Steven’s strength as his three “mothers” are. At first glance, the audience would assume Greg is one of those “bad-father” types. He doesn’t live with Steven as the primary caregiver (he lives in a van, i.e. he is homeless); he is unambitious; he is an ex-musician with a hoarding problem. Despite all of this, Greg is a large presence in Steven’s life, offering unconditional love and support for him even when Greg doesn’t understand and/or fears the situations. In one instance, he helps Steven gain control of his powers, and in another, he gives Steven the space to participate in missions and battles, but also remains close by in case his son needs the extra support.

Greg Universe is definitely not perfect, but what makes him as “trope breaking” as Steven himself is that he doesn’t try to change any of the abilities or personality traits that make Steven so uniquely him. He is a gentle, nurturing father in a sea of emotionally unavailable — or just plain absent — father figures, another popular media trope. He does his best besides the crappy circumstances he finds himself in and becomes an excellent role model for his son — and furthermore, for the young boys that are watching the show. 

Steven Universe is undoubtedly a show dedicated to showing that our lives do not have to be ruled by rigid, heteronormative gender roles. Steven Universe is a reminder that boys and men can be good and kind and powerfully loving, instead of just plain powerful. He is a boy who embodies the possibility of turning away from simulated and toxic masculinities to a movement toward one that is deeply rooted in love and compassion rather than domination. And most importantly, that it’s okay and wonderful and necessary that young boys be allowed to cry and be excited and gentle.


Notes:
  • Lachenal, Jessica. "Rebecca Sugar on Gender, Steven Universe, and the Show's Inspiration." The Mary Sue. n.p. 15 June 2015. Web. 15 October 2015. 

Monday, October 5, 2015

Ninjago: Commodity and the Fixation of “Goodness”


Unlike classical folktale structures and themes — behave or die, prince charming will rescue you, or stay away from adventures or die — the modern kid lit texts seems to have developed into its own beast.

It seems safe to assume that everyone has been exposed to the Star Wars stories, and the generation of children that followed the original three films, the 90’s kids, were exposed to TV shows like Power Rangers, Dragon Ball Z, and Batman: The Animated Series, all of which have a few things in common with Star Wars. Within these texts, there is a resounding presence of light vs. dark, good vs. evil, confronting inner demons, and being reintroduced into a sacred space with “kick-ass” powers, and of course, how can we forget, the special “chosen one.” So when exposed to the new hit TV show Ninjago: Masters of Spinjitzu recently, we must stop to think, what is it about these Star Wars themes that are taking over children’s texts lately?
 
Ninjago: Masters of Spinjitzu is an animated series that airs on Cartoon Network and is currently in its sixth season. This extremely popular TV program, created by the Lego Corporation, is about five, pubescent male characters who discover that they are the ones who must fight for good in their world and maintain the sanctified balance for everyone else. Of course, there is one who is the “true chosen one,” Lloyd, whose father Lord Garmadon (wait can you guess?) turned evil and is bringing evil into the world. Lloyd, along with his friends Jay, Cole, Zane, and Kai, train under Sensei Wu, Lord Garmadon’s brother, and learn about patience and how to fight the evil forces. Ok… so not only does this story follow a semi-Star-Wars-esque theme, but it also hones in to the 90’s popular TV shows, like Power Rangers, where each character contains their own unique power but when combined with their friends, will always create the most awesomely powerful weapon.
 
While this may sound like a show that is positively influencing the younger generation to continue the wise lessons Master Yoda embodies, the use of Legos for the animation holds an opposing connotation. Here, Sarah Banet-Weiser’s definition of “brand-culture” in American society can be explored through how it continuously maintains the illusion of childhood imagination and personification of “goodness,” but also how it simultaneously supports a capitalistic society. As in the 2014 Lego Movie’s implied didactic message arguably attempting to inspire children to express themselves in imaginative ways, it also promotes the belief of individuality through the concept of “special-ness,” like being chosen for “Ninjahood.” While The Lego Movie is very explicit in its anti-corporation message, the characters that prevail in both the movie and these TV shows are the ones that think outside the box and learn to work with others. Once labeled as one who will “bring balance to the universe,” it appears that “goodness” is used as a selling strategy. The movie itself tricks the audience into acquiring a false sense of empowerment through the exaggeration of paying for a $12 coffee or still loving the song that repeats on the radio every hour; yet, this paradox only hides the truth that branching away from this corporate control only introduces new methods of control. “Goodness” or being trained on the “good side” can be seen as a super power, which exposes the continuation of brand-culture because it is the corporation that ultimately contains this power. Through self-discovery, these characters encompass more that just perfect citizenship (“valuable ideology”), perhaps mirroring a story that may have intended to truly inspire “goodness” but instead perpetuates new children’s text with the theme that good will always prevail over evil.  

So in a world where the Disney Corporation owns the rights to Star Wars and Lego™ suggests childhood dreams should be built in blocks, the commodification of “goodness” is resoundingly present in the texts created for the current generation’s children.

Notes:
  • Banet-Weiser, Sarah. Authentic TM: The Politics and Ambivalence in a Brand Culture. New York, N.Y.: New York University Press, 2012.
  • Ninjago Information from Lego Wiki: http://lego.wikia.com/wiki/Ninjago

Tuesday, September 8, 2015

Miyazaki Land- Where Children Come Back to Nature



In recent news, Japanese filmmaker and childhood animator Hayao Miyazaki announced a plan that is as enticing as Disneyland and chocolate cake mountains. Seventy-three-year old Miyazaki is spending about $2.5 million US dollars to build his own imaginative playground, replicating scenes and images from his movies that bring nature and childhood together in yet another way. This new “utopian” theme park will be built on a remote island with an                                                                    intended completion date set for 2018.

Miyazaki is a name that contains a vast area of study amidst the academic community, from the imagination, to the steam punk influence, to childhood fears of parents and the unknown. With nothing but the most satisfying fantastical and steam-punk-esque stimulation of the senses, Miyazaki’s animation no doubt holds creativity and world building that prevails in the film community. These children’s films contain a variety of intriguing tales that are closely woven into representations of the adult world around us from a “childlike” perspective. The stories become even more powerful because they easily become embedded within the imaginations of all who watch them and also simultaneously provide a sort of social commentary. These not-so-subtle hints of “what our world has devastatingly come to,” one might say, are sure to be lessons for children to learn the responsibility of improving our planet from both an environmental and social standpoint. All Miyazaki’s films are told in a playful, carnivalesque tone that includes a contemporary and realistic view of the world, where soiled land and forgetful parents tend to be seen alongside the climatic hook of the movie. Ponyo, is one example. With underwater scenes of trash filling the beautiful ocean scenery, the movie furthers the call to action from the ocean king’s didactic voice of how the unconcerned human pollutes these waters and creates a major gap between man and nature.
One critic and researcher of Japanese mass media and popular culture, Alistair Swale, discusses Miyazaki’s work in context of nostalgia and learning form our past, followed by the influence or use of magic. “We might also describe it as a "culturalist" approach, given that it tends to prioritize the aspects of Miyazaki's work that engage in nostalgia as a means to reclaim a lost past—an attempt to retrieve something essential to Japanese culture” and might also be one we can all learn from. With the use of magic, what is found is the connection between the imagination and viewing the past, helping the continuation of nostalgia. This is quite apparent in Spirited Away, the title that Swale focuses on most carefully, with the transformation of the real world for Chihiro into a fantasy world where her parents get turned into pigs and she must learn to be brave all by herself—a similar sort of advice a child moving to a new city might hear, which is Chihiro’s story.

In this sense, the past that these movies convey is lessons children must learn when they are growing. Miyazaki’s movies manifest dream-like worlds and characters, becoming costumed real world experiences and current issues, to allow children to interact with larger and often scary ideas these movies encompass. It will be a hard wait until the completion of this very special theme park, which will work to bridge the gap between children and nature, moving them into a space closer to nature.

Notes:

  • Swale, Alistair. "Miyazaki Hayao and the Aesthetics of Imagination: Nostalgia and Memory in Spirited Away." Asian Studies Review, 39.3 (2015): 413-429.
  • http://www.independent.co.uk/news/people/hayao-miyazaki-is-opening-a-nature-sanctuary-for-children-on-a-remote-japanese-island-10488123.html